sean kelly
bay area · write to: seanskkelly at gmail dot com
Now: Senior Staff AI Technologist, Office of the CEO at eBay. 2026—
work
- Orion (Meta · 2024) — Interaction and AI prototypes for Meta’s first true AR glasses.
- Muse Charm (Meta · announced 2026) — Early prototypes of a pocket-size AI companion, ahead of Meta’s Muse Charm.
- ARIA, a volumetric opera in your home (Google Creative Lab · 2019) — An opera, captured volumetrically, performed in your living room on a phone.
- Ray-Ban Meta (Meta · 2024) — Putting LLMs on glasses with no display, to find out what they were good for.
- AR insects in Google Search (Google Creative Lab · 2020) — A life-size hercules beetle on your desk, straight from a search result.
- Medivis (Co-founder · 2015 to 2017) — Surgical AR built from a patient’s real CT and MRI scans.
- Project Neuron (Shanghai Symphony Hall · 2017) — Four motion-captured dancers driving a live Unreal Engine performance.
- Theatre, made for the internet (Google Creative Lab · 2020) — Helping Australian theatre companies perform live online when Covid closed their venues.
- The Sydney AR Ballet (Google Creative Lab · unreleased) — Motion-captured ballet in AR, made with a world-class ballet company.
- SpaceX Hyperloop pod (NYU · 2016) — One of 15 pods chosen to present at SpaceX headquarters.
- Teach-U: VR (TechCrunch Disrupt NY hackathon · 2016) — Learn piano and drums in VR with hand tracking.
- adpt (UX exercise · 2017) — A mobile app concept for meeting adoptable shelter pets.
- The Human (Medivis and OTOY · 2016) — Real CT and MRI scans rendered as medically accurate visuals.
- DIY-Duino (NYU Shanghai · 2015) — Arduino clones, built for a class and given to students in Shanghai.
- Ink (Paintings · 2017) — Contemporary Chinese ink paintings on rice paper.
- 3D (Models and renders · 2016) — Models built in Maya, rendered with Octane and Mental Ray.
About: I’m Sean Kelly. I work in eBay’s Office of the CEO, where I develop AI product and strategy concepts and build them into demos leaders can evaluate. Before that I prototyped AR glasses and AI wearables at Meta, made AR and AI experiences at Google Creative Lab, and co-founded Medivis. I started in spatial computing. I co-founded Medivis in 2015, researched XR at NYU, and published first-author work with Google at SIGGRAPH Asia. At Meta I spent three years building real-time prototypes for AR glasses, AI wearables and neural input, including demos presented to the CEO and the board. The method hasn’t changed: understand a new technical medium, find the useful product idea inside it, and build enough of it to make the decision concrete. I studied at NYU Shanghai and have lived in Shanghai, New York and Sydney. I’m now in the Bay Area.
linkedin